Rivethun Emissary
Different values: 10
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object {Rivethun Emissary}
    _id : string {Rivethun Emissary._id} (all different values)
    folder : string {Rivethun Emissary.folder} (same value: 'HyT3UBQkvWXmmQlR')
    img : string {Rivethun Emissary.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Rivethun Emissary.name} (all different values)
    system : object {Rivethun Emissary.system}
        actionType : object {Rivethun Emissary.system.actionType}
            value : string {Rivethun Emissary.system.actionType.value} (2 different values)
                'passive' (x8)
                'action' (x2)
        actions : object {Rivethun Emissary.system.actions}
            [value] : integer {Rivethun Emissary.system.actions.value} (same value: 1)
        category : string {Rivethun Emissary.system.category} (same value: 'class')
        description : object {Rivethun Emissary.system.description}
            value : string {Rivethun Emissary.system.description.value} (all different values)
        level : object {Rivethun Emissary.system.level}
            value : integer {Rivethun Emissary.system.level.value} (8 different values)
                12 (x2)
                8 (x2)
                10 (x1)
                6 (x1)
                18 (x1)
                4 (x1)
                16 (x1)
                2 (x1)
        prerequisites : object {Rivethun Emissary.system.prerequisites}
            value : array<object> {Rivethun Emissary.system.prerequisites.value}
                Length: min=1 max=1
                Value type: object {Rivethun Emissary.system.prerequisites.value.[]}
                    value : string {Rivethun Emissary.system.prerequisites.value.[].value} (5 different values)
                        'Rivethun Emissary Dedication' (x6)
                        'Domain Spirit' (x1)
                        'Consults the Spirits' (x1)
                        'Rivethun Practitioner' (x1)
                        'trained in Diplomacy and Religion' (x1)
        publication : object {Rivethun Emissary.system.publication}
            license : string {Rivethun Emissary.system.publication.license} (same value: 'ORC')
            remaster : boolean {Rivethun Emissary.system.publication.remaster} (same value: True)
            title : string {Rivethun Emissary.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries')
        rules : ignored (Foundry rules object) {Rivethun Emissary.system.rules}
        traits : object {Rivethun Emissary.system.traits}
            rarity : string {Rivethun Emissary.system.traits.rarity} (2 different values)
                'common' (x9)
                'uncommon' (x1)
            value : array<string> {Rivethun Emissary.system.traits.value}
                Length: min=1 max=4
                Value type: string {Rivethun Emissary.system.traits.value.[]} (8 different values)
                    'archetype' (x10)
                    'exploration' (x2)
                    'concentrate' (x2)
                    'fortune' (x1)
                    'mental' (x1)
                    'spellshape' (x1)
                    'visual' (x1)
                    'dedication' (x1)
        [frequency] : object {Rivethun Emissary.system.frequency}
            max : integer {Rivethun Emissary.system.frequency.max} (same value: 1)
            per : string {Rivethun Emissary.system.frequency.per} (same value: 'day')
        subfeatures : object {Rivethun Emissary.system.subfeatures}
            proficiencies : object {Rivethun Emissary.system.subfeatures.proficiencies}
                spellcasting : object {Rivethun Emissary.system.subfeatures.proficiencies.spellcasting}
                    rank : integer {Rivethun Emissary.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1)
    type : string {Rivethun Emissary.type} (same value: 'feat')